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Dash Shaw, Graphic Novelist
“I
want my comics to be an emotional experience,” Dash Shaw told Tim
Leong for Comic Foundry (April 27, 2005, on-line). “The main
character in my comics is ‘You’ and the story is ‘You’re reading
this comic.’” He continued, “Some people will relate to a character
and others won’t. I have no control over it. I could draw a
character who looks like someone you hate, but to another person it
could look like their sister or mother. It’s all associative. But
the emotions, the psychology of the drawings and sequences, is
universal.”
Shaw, whose comics have been praised for their eclectic style,
innovative design, and emotional depth, has emerged from a growing
breed of artists who maintain autonomy over their work. (By
contrast, major comic-book publishing companies, such as Marvel and
DC, employ an organized system of writers, who produce story lines
and dialogue; pencillers, who are responsible for initial versions
of the artwork; and inkers, who refine and complete the comics.)
Shaw told Current Biography, “I want my comics to be
beautiful. I want it to feel like you’re transported to another
place.”
Shaw is the author of the critically acclaimed graphic novels
Love Eats Brains (2004), published by Odd God Press; The
Mother’s Mouth (2006), published by Alternative Comics; and,
most recently, The Bottomless Belly Button (2008), which was
published by Fantagraphics Books. (Graphic novels, now widely
recognized as a legitimate and respected format in literary circles,
are novel-length tales in comics form.) In addition, he has produced
a compilation of graphic-art short stories called Goddess Head
(2005), and his work has appeared in numerous anthologies,
newspapers, and magazines.
Dash Austin Shaw was born on April 6, 1983 in Los Angeles,
California, to Monica Shaw, a child psychologist, and Daniel Shaw, a
direct-mail copywriter. His parents moved to Richmond, Virginia, two
years later, thinking that it would provide a better environment in
which to raise a family. (Shaw has one younger brother, Nick.)
Daniel Shaw was a devoted comic-book aficionado. “My dad had a box
of underground comics that I’d look through. He also had [the
legendary artist] Will Eisner’s The Spirit magazines,” Shaw
told Current Biography. When he was four years old, Shaw
began creating his own comics by drawing the art for captions his
father had written. Shaw told Sunyoung Lee for Publishers Weekly
(December 5, 2006, on-line), “Luckily my dad . . . raised me with
the idea that comics are a legitimate art form—not that I have a
concern for being a ‘legitimate artist.’ But he encouraged me to
make comics and continues to encourage me. It wasn’t like I
discovered Maus [a Pulitzer Prize–winning graphic novel about
the Holocaust by Art Spiegelman] and it opened doors for me.” Some
of Shaw's early favorites included The Teenage Mutant Ninja
Turtles, the crime-fighting stars of a wildly popular
Saturday-morning TV cartoon, and the Japanese comics known as
manga. He went on to be influenced by such luminaries as Chester
Gould (best known as the creator of the Dick Tracy comic
strip), the legendary Japanese manga artist Osamu Tezuka (the talent
behind Astro Boy and Kimba the White Lion), the
contemporary American cartoonist Chris Ware, and the influential
illustrator and painter Gary Panter, among others.
Shaw attended high school in Richmond, going to morning classes at
Godwin High School and spending the rest of the day at the Henrico
High School Center for the Arts magnet program. He told Current
Biography, “The Center for the Arts was a great program that
allowed for hour-long arts classes every day and a budget for
visiting teachers in different fields [and] mediums. An airbrush
artist could come in for one class, and a digital artist for the
next.” When he was a freshman, Shaw started producing his own
Xeroxed mini-comics, which included such titles as “Six Days,”
“Skylark,” and “Shippori.” Making roughly 50 or so copies of each,
he distributed them to local comic-book stores. In addition, Shaw
began providing illustrations for “InSync,” a now-defunct youth
supplement to the Richmond Times-Dispatch. At the
Times-Dispatch he began experimenting with using such computer
programs as Adobe Illustrator and Adobe Photoshop to manipulate
images and fonts, and he tried out other methods, including
watercolor painting. Describing that period to Leong as a kind of
“illustration boot camp,” he explained, “I was always attracted to
artists who would juxtapose different kinds of drawings.”
Shaw spent his junior year in Tatsumigaoka, Japan, as part of an
exchange program. “There are so many kinds of comics in Japan,” he
told Lee. “You can pick up a weekly and find a comic that looks like
Astro Boy in the front and something that looks like Panter’s
Cola Madness in the back. I’m skeptical of American artists
who say they adopt manga into their work—which manga? Manga isn’t a
genre. It’s a whole world of different artists and storytelling
styles.” Shaw explained to Current Biography, “The pace of
manga has influenced a lot of my work. My comics don’t look like
manga on the surface, but they’re manga underneath. This is
something that a lot of other cartoonists notice about my work,
people who think about structure and these things, but something
that people outside of comics usually don’t pick up on.”
Upon graduating from high school, in 2001, Shaw moved to New York
City and enrolled at the School of Visual Arts (SVA). As a freshman,
he began self-publishing comics series. Thanks to a friend who
worked the graveyard shift at the office-services chain Kinko’s, the
costs of the projects were kept at a minimum. Shaw’s emotional
stories and innovative design quickly started receiving attention
from the comics cognoscenti, and at 19 he was named one of the top
10 artists to watch for at the Small Press Expo, an annual showcase
for independent comic books.
Throughout college Shaw placed graphic-art short stories and
illustrations in a variety of publications, including the SVA
magazine Visual Opinion, the Belgian magazine Front,
the now-defunct Philadelphia Independent, and anthologies
from the artists' collective Meathaus. Many of the pieces were
subsequently reprinted in Shaw's 2005 collection, Goddess Head,
which was published by Hidden Agenda Press. In a review for
Afterimage (May 1, 2006), Ariel Lin wrote, “Reading . . .
Goddess Head is not a comfortable experience—[Shaw] seems to
want you to feel uneasy. Unlike the common approach to comics,
focusing on a conflict, structured with a beginning and an end, Shaw
refuses to give you a straightforward, linear answer. . . . His
drawings and texts turn blank pages into mirrors. Look into the
mirrors and you can project an alter ego into his conflicting,
contradictory, and sometimes compassionate short fantasies, and try
to make sense of it for yourself.”
Before Goddess Head, Shaw had published Love Eats Brains,
which first appeared in comic-book form in September 2002. After
publishing three issues, he decided to complete the series with the
help of an assistant artist, who sabotaged the project by stealing
the original prints. Shaw then opted to use the name and some of the
themes of the series for a graphic novel, which was published in
2004 with the subtitle A Zombie Romance. The novel—which
concerns a love triangle involving a photographer, his pregnant
girlfriend, and a dead librarian—helped catapult Shaw to a degree of
fame in the world of independent comics. In a review posted on the
comics-oriented Little Terrors Web site, Sam Costello wrote, “Love
Eats Brains is much more than a zombie story. In fact, it’s not
exactly a horror comic. Certainly there are zombies and murder.
There’s even necrophilia. But Love Eats Brains is, at its
core, [a] comic about love that uses horror to illuminate deep human
emotions. . . . Amid the murder and the zombies, there are touching
human moments.” In one portion of the novel, for example, two men
who have been killed in a head-on car crash are reunited in a
cemetery after their deaths and, instead of harboring ill will,
become friends. Commenting on the passage, Costello explained, “This
is a kind of acceptance and peace most horror work wouldn’t ever
think of, let alone include.”
In 2005 Shaw graduated from the SVA, and the following year he
published his senior thesis project, The Mother’s Mouth. He
had been supervised by one of his heroes, Gary Panter, an SVA
instructor. Shaw told Current Biography, “What [Panter]
taught me, in person, was how an artist should behave. He isn’t
stuck-up and he isn’t annoyingly self-deprecating. He’s casual,
confident . . . perfect. It’s important to have a teacher to act as
a behavioral model.” The Mother’s Mouth tells the story of a
young woman, Virginia, who travels to pre–Hurricane Katrina New
Orleans, Louisiana, to look after her sick mother. There, she meets
an aspiring musician named Dick, who bears some resemblance to her
deceased childhood boyfriend, Richard. Shaw drew inspiration for the
story from personal experience. He recalled to Lee, “The summer
between junior and senior year [of college], I stayed at my parents’
home in Richmond, Virginia, and started dating my high school
girlfriend again, whom I hadn’t spoken with for a few years. We
would do the same things we did senior year of high school. If you
have the opportunity to relive any time that you feel sentimental
toward, and you seize that opportunity, you’ll find that it’s a
creepy, unpleasant experience.” The Mother’s Mouth won praise
for its exploration of sexuality and identity and its innovative
design. In a review for Booklist, as posted on Amazon.com,
Ray Olson wrote, “Shaw draws a bold but fragile line that allows his
characters no beauty but forces consideration of their moral
quality. Virginia and Dick emerge as decent, lonely thirtysomethings
who deserve a good relationship. There is much more stylistically to
Shaw’s presentation, however: flashbacks to Richard, rendered in
gray; interpolated photos of Virginia’s mother and Richard’s fatal
therapy; drawn ‘establishing shots’ of settings; comic-strip-like
scenes; typeset explanatory passages and notes; and more. Shaw
adroitly uses this technical variety to give the simple story
emotional, cultural, and psychological weight.” In 2007 the novel
was nominated for a Will Eisner Comic Industry Award.
In the fall of 2006, while attending the Small Press Expo, in
Bethesda, Maryland, Shaw approached Gary Groth, the head of
Fantagraphics Books and the editor of the Comics Journal, and
gave him the first 300 pages of The Bottomless Belly Button.
“While the comics business allows amateurs to submit their work
directly to decision-makers in a manner unheard of in other media—no
expo exists at which budding novelists hand manuscripts to Knopf’s
Sonny Mehta (Groth’s closest analogue, if Mehta also edited a meaner
version of The New York Review of Books)—it still took a
striking confidence on Shaw’s part to submit his book to Groth,” Dan
Kois wrote for New York (June 15, 2008, on-line). “The next
day, back in his office in Seattle, Groth e-mailed Shaw to express
his ‘intense interest.' By May 2007, when Shaw sent Groth the last
chapters of Bottomless Belly Button, a deal was struck, and
now that enormous book—720 pages of knotty family drama, emotional
teen angst, lyrical passages about nature, good jokes, bad
parenting, architectural schematics, rudimentary codes, and explicit
sex—has become the graphic novel of the year, combining youthful
exuberance, sage storytelling, and visual experimentation.”
The Bottomless Belly Button chronicles a week in the lives of
Maggie and David Loony, who have called their three adult children
home for a reunion at the family’s old beach house, to announce that
they are divorcing after 40 years of marriage. Dennis, the oldest of
the children, responds by searching the house for love letters or
other concrete evidence as to the nature of his parents'
relationship. Claire, the middle child, who has been through a
divorce herself, is more preoccupied with her own life and the
difficulties of raising her teenage daughter. Peter, the youngest
and the black sheep of the family, suffers from the others' lack of
attention. Shaw told Matthew Shaer for the Christian Science
Monitor (June 27, 2008), “I wanted to do a story that was about
characters. With family stories, you don’t have a lot to establish,
in terms of background. These are people forced into a
situation—forced into one space.”
Shaw drew the three siblings as though each had come from a
different graphic novel: Dennis is drawn in a childlike, cartoonish
fashion; Claire is illustrated more realistically and is depicted
with long gloves to symbolize her habit of keeping her loved ones at
arm’s length; and Peter, who tells his girlfriend that his family
treats him “like I'm a big, dumb frog,” is shown with the head of a
frog for most of the book.
The Bottomless Belly Button received almost universally
glowing notices. In a review for the Harrisburg, Pennsylvania,
Patriot News (June 27, 2008), Chris Mautner called the book “an
adventurous, admirable work, one that will further cement Shaw’s
growing reputation as a formidable author.” In an assessment for
Booklist (June 1, 2008), Ray Olson wrote, “Shaw [has created]
situations and characters identical with those of mainstream
realistic novels and movies and handles them with the sensitivity
and humor of the best humanist novelists and filmmakers.” George
Gene Gustines wrote for the New York Times (August 1, 2008),
“Most of Shaw’s creative decisions simply leave the reader marveling
at his work.”
Shaw, who lives in the New York City borough of Brooklyn, is
currently working on a science fiction–inspired on-line comic called
Bodyworld, which he serializes on his Web site (www.dashshaw.com).
“I really like web comics and I like that they are free,” he told
David Paggi for the Wizard Universe Web site (July 6, 2008). “That
is really moving to me. I know that most cartoonists don't make any
money but for some reason the idea of spending twelve hours a day,
or more, painting and putting together this thing where the end
result is just posting it and not asking anybody for anything is
just awesome!” Shaw does not, however, disparage commercially
produced comics. He told Kois, “If Marvel called and asked if I
wanted to do [the popular superhero series] Ghost Rider, I
would be like, ‘Hell, yeah.'”
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